this post was submitted on 04 Sep 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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"So then it's onboarding people, teaching them how to play D&D, which is really complex"

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[–] TheAlbatross@startrek.website 5 points 1 year ago (21 children)

Yanno, I never thought about players approaching this without having D&D experience... this must be quite overwhelming for them!!

I've played D&D across 4-5 editions (depending how you count 3 vs 3.5) and even I make very suboptimal plays compared to some of my buddies. For the folks who step in without any idea of the spells and abilities, it's gotta be pretty challenging to wrap your head around what spells you should be casting when and what to expect as an effect.

How are y'all making out? I'd guess you'd read the different descriptions of each spell or ability and slowly parse together what works and what doesn't, but is it too daunting? Do you feel overwhelmed by it? Do you feel like you're coming to a better understanding as time goes on?

[–] detectivesniffles@lemmy.ca 4 points 1 year ago (8 children)

i have (basically) no dnd and i didn't find the experience very overwhelming. respeccing was a very important mechanic for me as i got to rebuild the character once i understood the class/game better. that being said, i wish the tool tips were a little more fleshed out: spell x has a chance of doing y but never tells me what y even does (or if it does, then they didn't make it idiot proof)

[–] FontMasterFlex@lemmy.world 6 points 1 year ago (5 children)

I would appreciate a warning when you try and use a spell that will break your own concentration.

[–] FunctionFn@feddit.nl 3 points 1 year ago (2 children)

I broke my own haste concentration at least twice a play session and I've been DMing 5e for 6 years at this point. Would have saved me a few wipes on tactician

[–] AngryCommieKender@lemmy.world 1 points 1 year ago (1 children)

You have to concentrate on haste now? Back in 3.0-3.5 you cast it and it just worked. Still didn't allow you to cast two spells, so it seemed pretty useless to most of my characters. Throw it on the dual-vorpal-katana-wielding fighter, and watch her just abuse TF out of Great Cleave.

[–] FunctionFn@feddit.nl 1 points 1 year ago

Yep, most buffs require concentration now. There are a couple exceptions but they're mostly the weaker buffs like longstrider. In tabletop 5e haste also doesn't let you cast two spells, , it's either an extra dash, disengage, hide, or a single weapon attack (no multiattack). Much much stronger in BG3.

[–] FontMasterFlex@lemmy.world 1 points 1 year ago

It can certainly be frustrating. Was struggling on Murkyl last night and had Wall of Flame up to try and get some Damage over time going, and immediately cast... something else, i don't remember off the top of my head and canceled flame wall. i was pretty upset. still barely pulled it out though.

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