this post was submitted on 04 Nov 2024
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Deadlock

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NB: This was just a post of me venting about two shit games back to back where the same player absolutely rolled through even when half of our team was pre-warned, but I wanna note that in general this trend of "one player gets fat then rolls the other team despite their best efforts" is something I'm noticing on my own teams too.


What am I meant to do when by luck or some other factor a player gets what you think is a meagre lead (1-2k) then spirals into an absolute seal clubbing?

When there's not surrender mechanic you're held ransom to ensure the winning team extracts their "fun" from having you feed into them until they decide playing TDM is enough and play the objectives?

I've had close games, equal games, games where we lose but it's a well fought, but recent updates have stuffed the MMR (or maybe cheating and smurfing is just common now?)

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[โ€“] gaylord_fartmaster@lemmy.world 14 points 1 week ago (3 children)

Posts like these make me hope they never, ever add a surrender mechanic, and it's nice to know they probably won't for matchmaking (based on dota at least).

This game has massive comeback potential. A team can be completely dominating the entire match, take one bad teamfight, and lose in one push pretty easily.

[โ€“] merthyr1831@lemmy.ml 2 points 1 week ago

I don't really want a surrender mechanic either because yeah it's lame and a copout, but I also don't want to spend 40 minutes being shit on or being useless either?

I don't know if it's MMR or something but recently my games have been someone on my team getting massive farm and dozens of kills to the point where it's a seal clubbing which I have no impact on, or it's the reverse where even despite coordinating one player is just so heavily fed by 10 minutes there's no way to catch up.

Ranked isn't so bad because of the coordination but the slots are limited and awkward if you work full time.

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