this post was submitted on 27 Oct 2024
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Worldbuilding

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A community for sharing your worlds, exploring others' worlds, and discussing anything relating to the art of worldbuilding.

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[–] southsamurai@sh.itjust.works 3 points 1 week ago (2 children)

Magic systems.

Not the spells, but how and why magic works in the first place.

For non magic worlds, it's creating unique "races". For my home brew ttrpg system and world, I've come up with a few that I'm extra proud of that I've never seen anything like. There's one that I built from the ground up for my favorite player (shhh, DMs do have favorites, but it's a secret) based off of a picture in a magazine, which isn't totally unique because of that, but it's still one of my better interactive bits in that world.

[–] JSocial@lemmy.dbzer0.com 2 points 1 week ago (1 children)

Has anyone found a better author at designing magic systems than Brandon Sanderson? He's the best that I've come across.

[–] southsamurai@sh.itjust.works 1 points 1 week ago

Not that I know of for sure