this post was submitted on 25 Oct 2024
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There’s another product that probably was this and ended up… somewhat badly. Valve index
It wasn’t bad in itself but the whole vr thing kinda missed the chance for whatever reason and now Zuckerberg took over it mercilessly. Maybe it was naive to think it will ever take hold outside of simming
Still the beginnings were real fun and that valve demo was so real I had panic attack from past me agoraphobia while in tutorial
Yeah, it's really sad. VR is great for some experiences. There's just two issues with it. The largest is the price. It's pretty expensive for something that doesn't have much content. The second smaller issue is that it's too hard to swap into and out of. I can just sit down at my computer and instantly get into something, but switching to VR takes effort.
The price can probably be solved over time, assuming we keep making VR hardware. The convenience is harder. I don't think there's a solution to that, at least not in the near future.
You can now get refurbished for around $200. Mostly the meta quest 2. I'd be happier with something that isn't meta affiliated, but it's a solid headset. Considering how expensive most of the rest are, getting it down this far is pretty good. Maybe in a decade, there will be more entry headsets at this price point or lower.
Convenience: meta has hand tracking as controllers and can play games by itself so you only need to put the headset on, and theirs is much lighter than the old vives I cut my VR teeth on. The head strap isn't great still for convenience, but there are third party straps that are much easier to put on and take off. The framework for convenient VR is there, but support is dwindling as there's not much money in the VR market compared to the cost vs anything else in games.
I hate that most of this is about meta, but I haven't seen anyone else really making great strides in VR. There's a Chinese company I need to find again which apparently made super light headsets I was going to keep an eye on and forgot.
Unfortunately, my understanding is that Meta's offerings are so cheap because they're making a loss on the hardware to undercut competitors that don't have the resources or desire to do the same.
I don't see them turning a profit on the market after killing their competitors. I don't get their angle. Unless they can offer something truly transformative, they're going to put themselves out of business doing that.
But yeah, they have this all in on VR/AR mentality which I don't see working out. Killing the competition does guarantee no one else makes a good product either.
Eh, I think they also really have an infinite money pump with all of their worldwide products. I don't think they would be able to hold out if VR were more widespread and actually became a market that big players were entering instead of dipping into and then exiting, but with the market the way it is, for people that don't have powerful enough standalone computers to back them up... They're the only product that truly could become the standard as of now. Even if you have a PC capable of running desktop VR, the Quest 2 is incredibly attractive with a reasonably good wifi router and steam link. "And if you have a Quest anyways, you definitely gotta re-buy beat saber because what if I go out to a hotel and wanna play, and hey look this game that I wanted on PC was on sale" and so on.
I say this as the owner of an index and a quest.
Yeah, but I don't think they'll keep it unless it turns a profit. Meta as a whole will always have ads which literally print money for free, but they'll Google the VR line as soon as their lizard overlord gets bored of the metaverse idea. Maybe they'll sell it instead of close it like Google always does, actually... That would be nice.
I am being somewhat exaggerative with word choices.
capitalism <3