this post was submitted on 06 Sep 2024
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Mercator v Reality (i.imgur.com)
submitted 1 week ago* (last edited 1 week ago) by Blaze@sopuli.xyz to c/map_enthusiasts@sopuli.xyz
 

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[–] loaExMachina@sh.itjust.works 38 points 1 week ago (12 children)

Dln't quote me on this, but from what I've heard, the Mercador projection became standard because it's good for navigating since qit conserves angles. Draw a strait line depicting your current trajectory and another the trajectory that would get you where you want, measure the angle between them, and that's the actual angle you need to turn.

[–] grue@lemmy.world 10 points 1 week ago (4 children)

In the Internet age, I believe Mercator remains standard because it's easy, since image buffers and UI viewports are implemented as rectangular arrays. For example, when you click on the map the pixel coordinates can be converted to (lat, long) just by scaling, without having to do complicated coordinate transformations.

[–] burgersc12@mander.xyz 2 points 1 week ago* (last edited 1 week ago) (1 children)

And no projection is perfect they all introduce weird things, like this equirectangular mapmap which is not conformal or equal area.

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