this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] smeg@feddit.uk 2 points 2 months ago (6 children)

Which Zelda games were open world (before BotW)? I've always found them annoyingly linear.

[–] subignition@fedia.io 9 points 2 months ago (5 children)

The original Legend of Zelda. You had a large open overworld to explore, and IIRC could do many of the dungeons in any order.

[–] smeg@feddit.uk 2 points 2 months ago (2 children)

That's cool, I haven't played any of the 2D ones (as you've probably guessed!), are they worth playing now for someone with no nostalgia goggles?

[–] MindlessZ@lemm.ee 6 points 2 months ago

I would say the original Zelda isn't, but link to the past definitely holds up. Honestly most of the 2d Zelda's from link to the past onwards are good

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