MrSpArkle

joined 1 year ago
[–] MrSpArkle@lemmy.ca 1 points 10 months ago (1 children)

Your original point is that it's a slap in the face that you can't play VR games with your friends. So I used an analogy of it being a slap in the face that you can't play Smash Bros with an Xbox owner.

The Vision Pro is a full computer strapped to your head, it doesn't plug into anything but a power source, but it will have an app store, and it's up to developers to put their games on the store. People on iPhone can play Roblox, Genshin Impact, Minecraft, and a few other games crossplatform, so the precedent is there.

[–] MrSpArkle@lemmy.ca 2 points 10 months ago

How many smartphones ship with a physical keyboard?

[–] MrSpArkle@lemmy.ca 3 points 10 months ago* (last edited 10 months ago) (1 children)

Ten times the price as what though? There simply isn’t another product to compare it to. It is basically an M2 powered laptop you strap to your head with industry-leading displays.

When a similar headset comes out with a Snapdragon Elite X inside then there will be a pint of comparison.

[–] MrSpArkle@lemmy.ca 3 points 10 months ago (3 children)

You are basically saying it’s Nintendo’s fault for not putting Smash Bros on Xbox because Nintendo is the software and hardware developer.

I mean, yeah?

You’re too angry at Apple to make a salient point aside from the fact this product is expensive.

[–] MrSpArkle@lemmy.ca 4 points 10 months ago (9 children)

It’s no more a slap in the face than having to get an Xbox to play with your Xbox-owning friends when you have a Switch.

Being that a developer can implement cross play between Xbox and switch, Is Nintendo the bad guy for not “interfacing” with an Xbox?

[–] MrSpArkle@lemmy.ca 3 points 10 months ago (11 children)

I mean this thing barely has Mac support, why would it have PC support? It’s basically its own computer you put on your head.

[–] MrSpArkle@lemmy.ca 2 points 10 months ago

Ah, someone with real grit.

[–] MrSpArkle@lemmy.ca 4 points 10 months ago (5 children)

It was successful immediately because there literally wasn’t any other player in the world that had its capacity and physical size.

Everything else lacked mass market appeal because it couldn’t hold enough songs or couldn’t fit in your pocket.

Not to mention the vast majority of the population didn’t know how to pirate music, and most music stores were shit compare to iTunes(and that is not a great endorsement).

The only huge barrier to adoption was the initial FireWire only model, but I’d be willing to bet even with that restriction they sold more units in the first year than any other model of music player.

[–] MrSpArkle@lemmy.ca 5 points 10 months ago

That’ll be 95 cents a minute, 45 cents for each additional minute.

[–] MrSpArkle@lemmy.ca 9 points 10 months ago

Boeing and Lockheed Martin also spent billions of government dollars blowing up rockets, but SpaceX is still cheaper and delivering faster.

Do not downplay their engineering accomplishments.

[–] MrSpArkle@lemmy.ca 35 points 10 months ago

Who could’ve guessed an aircraft with a primary goal of dodging current safety regulation would be unsafe?

[–] MrSpArkle@lemmy.ca 1 points 10 months ago

It’s bad over there. Worldnews is a trash fire.

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