Non-standard reminder that DDG has sold out users in the past.
Ganbat
While I agree with you in general...
So people who claim it's an outdated technology can try and explain why it's making a return on $2K laptops, but not mobile devices other than for greed.
Quality. A phone is gonna see a lot more shock than the average laptop, so a card slot has to be very robust to prevent data loss. Across two LG, three Moto and one Blu, I've dealt with SD corruption on every one of them. The worst case was one of the Motos. It would corrupt the SD at the drop of a pin. The shock of dropping the phone less than a foot onto my bed was enough. The best one was my first Android phone, the LG Stylo, which had a removable battery with the SD card under that. It only corrupted the card a few times the whole time I had it, though do keep in mind that we're talking about how often total data loss is acceptable. It took me years to realize that I was paying more in my time and lost data than the cost of just getting a phone with more storage.
I don't see how anyone can still be backing this loser. He's been caught perjuring himself, what, three times now? Not to mention the fact that his cheating has been blatantly obvious for years.
It strikes me that this attitude might carry more weight if it came from a company with a better library... I mean, they have a handful of good games, most of which are quite old, and otherwise, mostly act like a cheap sequel machine.
I wish there was a clear point at time where "Don't be evil," turned into "Let's be fucking evil." As it stands, all I can tell for sure is that we're definitely at the second.
They've just bought and bought and bought. Who could've guessed they'd collapse under their own weight? What's that? Basically everyone but them?
In short: they can't. I mean, Nintendo could try, but it would definitely be thrown out. Valve was never directly involved in this project in any way, at least not until stepping in to shut it down. They were just concerned about their IP being in any way connected to anything unauthorized Nintendo.
Arguably a positive in cases like this.
Hrm... Ya know, you'd think the extensions would move off of GitHub after everything...
the fangame runs on nintendo licensed hardware using nintendo licensed SDKs.
Legally shouldn't have ever been their problem. If I, without any permission, ported Mario 64 to the Xbox, it would make zero sense for Microsoft to raise issue with Nintendo over it.
A lot of fangames that mod valve games don't use any steam tools and Valve is still completely fine with the mods.
Statement's a little incongruous: I would take a fangame that mods Valve games to mean something like a Sonic game built on the Source engine. Regardless, I'm pretty sure I get your intended meaning, and the fact is, there really aren't that many to reference. I can only think of two notable ones off the top of my head, both of which are flash games, and both of which Valve ultimately did profit off of. After digging for a short while, I came up with two others, one being a short celebration of the series made for it's 25th anniversary by a very well-known fan site, and the other being an obscure Unreal Engine project. The only other thing I can think of that might apply is Xash, which they definitely aren't fine with, they just don't have the legal standing to get rid of it without legally endangering every third-party tool made for their games.
It's a twist ending because it describes a mindset far more common to conservatives, right? That's what you're getting at, right?
I'm giving you the benefit of the doubt here, homie.