Ech

joined 1 year ago
[–] Ech@lemmy.world 6 points 2 weeks ago (4 children)
[–] Ech@lemmy.world 5 points 4 months ago (1 children)

Does nobody get that the original isn't literally fine with burning alive? I've seen multiple "fixes" that are just needlessly spelling out the subtext.

[–] Ech@lemmy.world 35 points 4 months ago (1 children)

Dude's just handing a lady some spaghetti, y'all. Does he really need to be "on" for that?

[–] Ech@lemmy.world 1 points 6 months ago

I'll look into that. Thanks!

[–] Ech@lemmy.world 1 points 6 months ago

Well he’s gonna have to dig down 2 more feet if he doesn’t wanna be left out with the yellow-spotted lizards.

[–] Ech@lemmy.world 3 points 6 months ago (1 children)

I mean, for one, that’s the only metric you chose to measure games by, so I’m not sure what else you would expect. Should we reply as if you used an entirely unmentioned metric?

Second, I specifically mentioned “many”, not you in particular. That’s not strawmaning, that’s talking about a general trend.

[–] Ech@lemmy.world 2 points 6 months ago (3 children)

What interaction is that? I’m unfamiliar.

[–] Ech@lemmy.world 12 points 6 months ago

Why use an edited version? It completely ruins the joke.

[–] Ech@lemmy.world 1 points 6 months ago (1 children)

I dunno. If someone's building a PC, they are most probably using it for more than just chrome-level stuff. And for me at least, if I'm going to spend the time and money on new components, I'm going to get the biggest and best that I can afford/justify. The higher end comments are going to fair much better as tech develops further along, and I consider them an investment into not going through the same process again in just a few years time.

[–] Ech@lemmy.world 7 points 10 months ago (9 children)

You're getting downvoted unfairly here. Yes, it's the "right" choice to maximize the time with your kids when you can as those moments will go by faster than we think they will, but it's also not the wrong choice to make sure you take care of yourself. Every parent is going to make their own decisions, and nobody's "doing it wrong" as long as the child is reasonably happy and healthy (to the extent uncontrollable forces allow). We're all just getting along here.

[–] Ech@lemmy.world 39 points 10 months ago (2 children)

What's wrong with a nose? :^(

[–] Ech@lemmy.world 19 points 10 months ago (2 children)

Hah, they actually made it look like an edited comic. That's funny.

 

This is from the Categories portion of the Steam home page. Flabergasted me and I had to snip it.

Do I just completely misunderstand what a Rogue-Like is?

 

I've only gotten through a few, myself. House Flipper 2 seemed like an interesting iteration on the original (from what I played of that). Not necessarily for me, but I think it'll please those that are looking for that. I played quite a bit more Kingdom Eighties than I expected I would. Having just played the first Kingdom for the first time not too long ago, Eighties had a lot of changes that I was pleased with, and the theme is great. I will say that making an army of young children is...a bit iffy, hah. Though playing the "big kids" trying to protect their town is pretty nice.

Still have a The Invincible and Lies of P to check out this weekend, and whatever else seems interesting. Any recommendations for other demos that shouldn't be missed?

 

Make sure to finish your quests* as you will get a 3 brand new ones after the update. Your weekly wins will also reset, so if you need or want the XP for your Mastery Pass, finish them up before then as it won't carry over.

*Worth noting that there is occasionally a glitch where the quests will get "stuck" right before the update, but still award gold. So they can be "completed" over and over again for extra gold. It's happened at least twice so far, afaik (most recently with MOM). Up to you if that's worth saving a quest or two and playing right before the update just in case.

 

Problems

Personally I'm pretty unimpressed with the mechanics behind "The Ring Tempts You" in the latest UB set. Lore wise, the One Ring promises great things, but never actually delivers anything other than ruin and the mechanic doesn't deliver on that. While I understand the argument that being a removal magnet is a downside on it's own, I don't really buy into it and at the very least, it's not enough of one on its own. As it stands, The Ring is simply all upside as far as I see it.

Additionally, the allowance of multiple ring-bearers (one for each player at the table) is a huge flavor fail. It's The One Ring, not The "Everyone gets one" Ring. This leads to my resolution of these issues -

Solution

My quick and dirty fix is that the Ring should be a unique effect per game that only one player can hold at a time, and an exchangeable boon like Monarch is, changing sides as the bearer is killed off.

It could still power up like it already does and obviously benefit the player controlling the ring-bearer, but adding the possibility of unwillingly giving that benefit to your opponent is very in line with The Ring lore-wise. This would also add some practicality to killing the ring-bearer instead of just removing the biggest threat on the board, which is the de-facto play in any game of Magic.


As I said, I am no game designer so I'm probably overlooking things, but I feel like this would work much better than the mechanic that we got. And while I obviously don't foresee any errata's coming from WotC for this, if I do play with LTR casually in paper, I'd probably suggest this fix as an improvement over the rules as written.

What do y'all think? Would this be an improvement? Or do you think the mechanic is better as-is?

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