this post was submitted on 29 Jun 2023
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Valve quietly not publishing games that contain AI generated content if the submitters can't prove they own the rights to the assets the AI was trained on

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The ignorance here about how AIs work is staggeringly high, almost as high as the confidence with which some users lecture based on their own beliefs.

[–] esc27@kbin.social 1 points 1 year ago (3 children)

Not that AI should be treated with the same rights and dignity a person, but is this not a sort of double standard? I mean, do they publish games with art made by humans who learned from works the human artists did not own?

[–] esc27@kbin.social 1 points 1 year ago

I think I'm starting to understand... If I go to an art gallery that allows photos, take some photos, and share them with a friend who is learning to be an artist, that seems to be generally ok and does not feel unethical. But if I take those photos to an underground sweatshop and use it to train a thousand people who are mass producing art for corporate use, that seems wrong.

If I think of the AI as a human analog, then I have trouble seeing the problem with it learning from the same resources as humans, but if I see it as a factory then I see the problem.

[–] WytchStar@kbin.social 1 points 1 year ago

Based on the language from Valve, it sounds more like legal protection for themselves than a judgment from an ethical perspective.

Your question isn't a bad one, but the battleground over copyright ownership probably isn't one they're weighing in on here.

[–] Ragnell@kbin.social 0 points 1 year ago (1 children)

If a human artist learned by copying paintings, they still create original work. An AI simply copies.

[–] Terramaris@kbin.social 1 points 1 year ago (1 children)

If an AI simply copies, it should be easy as pie to tell me what artist they copied here.

If someone told me a human drew this, I would believe them. Looks original as anything else people have made.

[–] minimar@lemmy.world 1 points 1 year ago (1 children)

It doesn't copy from a single artist. It's an amalgamation of a bunch of different artists' work. That's literally the entire concept of a model.

[–] Terramaris@kbin.social 2 points 1 year ago

That is what people do. I like to write stories and my ideas are a mashup of books that I read.

[–] WorseDoughnut@kbin.social 0 points 1 year ago (1 children)

Good. Until a studio can point to a known-dataset that isn't just ripping art illegally from sources they don't have the rights to use then it's just not worth the risk.

It's not 100% unrealistic that large studios like Blizzard and Riot (who have very clear styles that "work well" with AI generation weirdness) will eventually have huge in-house datasets that they own since it's all created under the umbrella of their employees and contractors who already sign away all the rights when they make content for the games they're working on. But until that happens, it's so obviously a red flag / great area that Valve's move is just a no-brainer.

[–] Terramaris@kbin.social 0 points 1 year ago (1 children)

When I learned to play Piano, I did so by playing music I did not have the rights to and that was fine. I could take my learned skills and even use it commercially. If an AI does the same, its suddenly a bad thing.

[–] WorseDoughnut@kbin.social 0 points 1 year ago (1 children)

If you can't tell the difference between learning as a human being, and selling content that you don't own the rights to, then I don't know what to tell you.

But you do know, and you're just being disingenuous intentionally.

[–] kmkz_ninja@kbin.social 1 points 1 year ago (2 children)

He wasn't conflating those two. He was conflating the process of learning for humans and modern AI. You're just being a dick about a really subjective subject.

[–] CSFFlame@kbin.social 1 points 1 year ago

Please be civil

[–] WorseDoughnut@kbin.social 0 points 1 year ago (1 children)

A human can "learn" to play an instrument in a vacuum with no access to anything other than the tool itself.
An AI is literally only able to "learn" when fed pre-made works by someone else.

Acting like there anything close to the same process is absurd.

[–] Terramaris@kbin.social 1 points 1 year ago* (last edited 1 year ago)

Here is how I learned to play Piano: I watched videos people posted online and then paid money for someone to guide me.

Here is how an AI learns: It analyzes videos people post online and then has someone who has been paid money guide it.

The similarities are obvious. I don't know about other people, but if you threw a tabula rasa me (someone with no idea of what a piano even is) in the wild with a baby grand, I would never have learned to play it never mind play it well. I am willing to bet that goes for just about everyone here.

Its a scary thought seeing us approach the singularity. Like I said 5 days ago, The AI Revolution is going to be on the scale of the Agrarian and Industrial Revolutions in terms of change. We all like to think we are special, unique, and the pinnacle of life. If a computer can not only do what we do, but faster and better, than what does that make us?

The fact is that Humans are moist computers wrapped in a fleshy case and we have managed to design something that will inevitability be superior to us in most ways. It will learn faster than us, it will think faster than us, it will create faster than us. I am seeing it before my very eyes. I remember about 10 years ago when Nvidia published their Canvas AI that would take a basic drawing and make art from that. Now I am watching it upscale my old DVD collection into 4k quality. Ten years, twenty years from now I expect it to be able to be able to create whole shows from scratch. Imagine watching Babylon 5 and saying "Computer: Change it so Sinclair stays the commander of the station" and it rewrites the show, revoices it, and reshoots it for you. We so often complain about how bankrupt Hollywood is. AI will make each of us our own Hollywood. A creative renaissance!

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