I'd love a VRMMO like an actual Sword Art Online. Of course, I don't even have a VR system. However, if there were a nice VRMMO, I'd shell out the money for one.
Asklemmy
A loosely moderated place to ask open-ended questions
Search asklemmy π
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
Half-life 3
A mix between world strategy like europa/total war, management of dynasty/kingdom/territory like crusader king, that can lead into invasion with advantages due to planning/bonuses in an RTS like like rise of nation bonus, extra armies etc , and rts like age of empire/mythology rise of natio , etc. That you can then further go into a single player hack&slash like mount & blade, or an fps like CoD or battlefield, where you are a singular soldier/leader.
And with a significant time progression, such as going from stone age with clubs, to medieval, to modern with guns, to futuristic with space age and all.
And it'd be very cool if you can basically hotswap between those. As in, you can go into the overworld, manage your empire, go back to rts to make units in a settlement getting attacked to defend it, and then realize you are losing on a front somewhere so you go full try hard with solo fps to try to hero your way to victory yourself.
Will real time progression between all the environments ( not at the same scale of speed tho ), so you would be hard pressed to play on every front at once yourself, you gotta make choice on which part you do yourself to 'guarantee' a win, and what you hope the ai will do enough to win by itself, or maybe pop over there shorty to give yourself a boost or massacre a bunch of enemies in fps mode to make sure your ai can make work of the rest itself.
Don't think this will ever see the light of day. Waaaaaaay too big. It's litterally multiple levels of very different games/genras mashed together, at once, and in parallel
It's not everything you want, but you might really like Last Train Home, which coincidentally came out today. Reminds me a bit of Rise of Nations x Frostpunk.
https://m.youtube.com/watch?v=q0lJ9A4AtFo&pp=ygUPbGFzdCB0cmFpbiBob21l
All I want is a mod for Left 4 Dead 2 in which you choose one of the Team Fortress 2 mercs as your character instead of the normal survivors. All weapon pickups just become ammo / metal, etc. Not quite sure if being downed should just be eliminated, due to easy healing from the medic, the dispenser, the sandvich, etc... But the respawn closets should function the same.
I don't care if it breaks the difficulty curve or dialogue, I just want it to function and be fun.
An evolution game like Ancestors except it forces you to migrate due to climate events
I'd like to play a video game that would level up my real life stats.
I would love something like Hellgate London (I think that was its name?), doesn't have to have the same premise, but needs to be a lot less buggy, no p2w, and more production value
I would love a game with a timeloop built into the discovery, combat, and storytelling mechanics, a la Deathloop and Prey: Mooncrash, but instead of a first person shooter about murder, make it an isometric heist game that doesnβt hold your hand. You gather clues and tips and tricks through each loop and through exploration, until you build a final plan of attack to end the loop.
Deathloopβs biggest flaw was not playing into the fact that it was, at its core, a puzzle game. The objective markers and notes kind of ruined the climax of the game for me. Absolutely incredible otherwise.
A modern remake of Saints Row 2. But, since Volition shutdown itβs no longer possible.
I think Volition were dead long before they shut down, tbh.
Every game since SR2 was a step backwards.
I want Space Engineers, but better.
Building vehicles, ships, and bases block by block as your character is mechanic I enjoy that I haven't seen elsewhere. I also like the resource gathering. But I would like better physics, better enemy interactions and AI, and water instead of just ice.
The retooled Joust game I never get around to working on.
...and how much would you pay for a pre-order special edition that came with a free in game hat for your character?
Monster Hunter as a MMORPG.
I know thereβs a similar idea in China-only but it feels a little dated, Iβd like MHRise style
I wanna build a fort and shoot at zombies on my phone with friends and can't seem to find someone to take my money.
Oh my.
If I collected all the visual information I saw in some dreams I have had about video games...would I be rich now?
Roguelike exploration without the endless list of items and far less scaling.
Like if Valheim complexity ended at Dark Forest, but had the same variety of areas to explore. Honestly Valheim with less scaling.
I think a John Wick game with a similar gameplay style as Rise Son of Rome would be killer.
Kingdom hearts style combat with co-op campaign
No man's sky but focused as a shooter mmo. Imagine clans of 100+ people fighting on planet and in space to control galaxies
Wasn't there some companion game to EVE Online that was supposed to be like that?