Would be a good article without the uxn part. I think the author confused uxn with RISK-V or something.
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I think the inspiration behind uxn is game "Another World" which was made very portable as it is actually implemented as a VM: https://fabiensanglard.net/another_world_polygons/
The idea is that if your work is implemented on a VM that is very easy to implement. Then you can port all your programs to past and future computer systems by just implementing that VM on the computer you have at hand. This is the "permacomputing" part of uxn and has nothing to do with reliability or performance (although Another World was quite impressive as for Amiga 500).
Another thing is that uxn was designed with games, arts and music in mind and not with replacing life critical systems with.