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The Search for a Sustainable Operating System - Part 1 - Updates vs. Stability vs. Virtualisation
(publish.ministryofinternet.eu)
Move quietly and plant things :)
Solar Punk memes, writing, idealism, and urbanism. Utopians welcome.
Solarpunk imagines a world in which today’s existential threat - the climate crisis - is being approached with camaraderie and adaptive ingenuity.
What do you think of more minimalist OSs that aren't trying to replace everything in GNU/Linux/BSD? https://permacomputing.net/projects has a few, including projects by me. What I like about this approach is that it encourages building things for yourself, which feels much more in line with the Solarpunk ethos than just consuming applications created by others.
You likely won't live exclusively in these habitats for a very long time. Perhaps we should all even hope we never have to. But it might be good to build up these skills while we still have the energy to burn on things like Flatpak and Electron.
I already read for a few days about CollapseOS and Oberon, which lead to read a lot about micro controllers and how to salvage parts and so on. But I couldn't find a tutorial on how to actually build a system for those? On Youtube you can find a lot of videos of the results, people compiling stuff on their diy machines, but no chance to find tutorials. I think you need advanced skills in electro-engineering, as a software developer I look at it, like a normie on an app and I just don't know how all this stuff works. This is definitely a nice hobby project to understand how computer works and it might be a sustainable project in the future. But it's nothing for a workstation for every day use.
May I ask which projects are yours?
I don't know much about electronics either, unfortunately. I spent a few years building just the software side out from scratch (just machine code) without using any existing software: https://github.com/akkartik/mu. But eventually I had some doubts about this direction: https://lobste.rs/s/h4lnkn/what_are_you_doing_this_week#c_juxc6y Lately I've compromised a little bit on not using any existing software. There's lots of good stuff out there that's worth using. Lua is a small, fast programming language implemented in just 12k lines of code. And it has a game engine (https://love2d.org) that's a great sweet spot in implementation size vs features (though it's a lot more than 12k lines :) So I've been adopting it exclusively for a few months. This is the largest project I've built with it: http://akkartik.name/lines.html. The goal is a program that is useful, easy to use, easy to build and easy to change to your needs. It's not as energy-efficient as some of the other projects on that page, but hopefully it's useful in some possible futures of this world.
Okay, I read a lot and every time I followed a link, there have been other links and I had to read those, too, going deeper into the rabbit hole. But in most cases I didn't even understand what's going on and it's depressing, because I studied computer science and should at least understand what's going on...
Maybe I should come back to this topic at another time, when I really have the time to dive deeper into this topic.
Have you created any videos about this topic? Couldn't find anything about Mu yet. But they would really help.