ackthxbye

joined 1 year ago
[–] ackthxbye@feddit.de 4 points 8 months ago

I absolutely loved Recursive Ruin and I'm still waiting to forget the solutions.

[–] ackthxbye@feddit.de 3 points 10 months ago (2 children)

For me it's not a bad game by itself. But I think it's the worst recent CRPG by far, so it irks me that it's heralded as the best game ever everywhere. Some details:

  • The character building is so incredibly shallow, this is mostly the fault of DnD5E, but Larian could have at least given us more Subclass options. Multiclassing doesn't really help because some combinations are just so incredibly overpowered that it doesn't make sense to play anything else (For example: adding 2 Warlock levels to your Sorcerer is always better than playing a plain sorcerer), this is exacerbated by the next point
  • Why is 12 the level cap? The game is long enough to go the full 20 levels. Level 12 is particularly odd because almost no classes get anything special at around that level (exception: fighter with the 3rd attack at 11). Going to 20 would have the advantage that all classes get a capstone ability which would make single-classing worthwhile.
  • The amount of companions available is laughably low, and all of them seem to be the creation of a 13 year-old with how uber-cool they are. We got: Vampire boy, Mystras loverboy, Tiefling badass, stuck-up Githyanki, Shar's pet and Warlock superhero. Each and every one of them makes me yawn.
  • This also extends to the main character even when you are not of the defaut origins, you are an instant super-hero starting at level 1. Nice power fantasy, would have maybe been compelling to me when I was a teenager.
  • All conversations are voiced, whoop-de-doo. The flip side is that all conversations are extremely short. Compared with "real" CRPGs the writing is shallow, once again this feels like it was made for pre-teens. I'd rather have writing that rivals a good book.
  • Why in the nine hells is this game even called Baldurs Gate 3? It continues neither the story nor uses similar mechanics beyond pretending to be a CRPG. The familiar faces you can meet feel extremely forced. At the very least they should have allowed 6 party members.
[–] ackthxbye@feddit.de 8 points 1 year ago

Just goes to show nobody at Unity bothered to think this shit through. With the clause they're going to have so many lawsuits with similar-but-not-same games, without the clause devs can dodge the fees like this.

[–] ackthxbye@feddit.de -1 points 1 year ago* (last edited 1 year ago) (1 children)

Overpaying for an Apple phone, then cheaping out on smoke detectors. Humanity is truly doomed.

2
submitted 1 year ago* (last edited 1 year ago) by ackthxbye@feddit.de to c/doommetal@lemmy.world
[–] ackthxbye@feddit.de 1 points 1 year ago

https://www.codidact.com/ was started in response to the previous round of exactly the same shitty behaviour from the stack exchange management a few years ago.

[–] ackthxbye@feddit.de 6 points 1 year ago

I refuse to buy always-online games. Not being able to pause is just dumb (and probably could be fixed if Blizzard would still give a damn). But not being able to mod the game is a deal-breaker for me, an ARPG that can't be modded is not worth my time.