I just can’t stand Genshin Impact. Idk what it is but I don’t see the draw and find it boring.
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
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Any MOBA really, particularly League of Legends. A number of my friends played these obsessively, but I could just never get into it. I've sat in on quite a few Discord calls with people playing this game and I gotta say, not once did anyone ever sound like they were having fun. I'm not sure what it is, but it just seems like the genre attracts toxicity like no other, especially when playing with strangers. On the occasions I tried them myself, the gameplay just wasn't engaging enough for me to want to put in the tremendous amount of time necessary to become somewhat decent at the game.
RDR2. I tried like five times. I could never play it for more than about two hours before being bored and falling asleep at my desk.
Horizon Zero Dawn/Forbidden West. Game is so empty and has an open world for having an open world’s sake. Couldn’t stand it for longer than 3 hours.
I have over 1300 hours in fallout 4, and 3 & vegas combined are probably in a similar realm. So I really want to like Skyrim, but I just don't care for it nearly as much. It gets so much praise but when I look at it it all looks so samey. The dungeons all feel identical, the combat is extremely boring, and you have the same combat music playing over and over.
Blindly swinging a sword doesn't come close to how good gunplay feels in fallout 4, dungeons in fallout each feel more unique, and the radio is such a good feature compared to not having the option. Also i simply find sci fi more interesting than medieval sorcery stuff.
A Way Out - go anywhere and ask for a good co-op game and this will be recommended to you. It took me and my girlfriend about 3 hours to beat it out didn't feel like a game as much as an interactive movie and it has zero replayability value.
For some reason I couldn't get into God of War (the ps4/ps5 game). Everyone I know praised the game and I read great reviews online. Once I tried it though, I felt like it was very linear and the storyline annoyed me. (Climbing up the mountain top to then have to climb down and go to parallel worlds) I might not have been in the right state of mind when I played it, but the game just didn't have an impact on me like it seemed to have had with others.
Needless to say that I didn't finish, but I've considered giving it another try again after hearing about the PC release
Don’t crucify me but I’ve tried HZD and did not like it. I also tried God of War (2018) and I didn’t get very far. Maybe I was not in the right headspace but both of them felt the same to me like a game forcefully trying to make me feel something but I could not connect to either.
The Souls games.
I can see the appeal of the story and stuff, but they're just impossible for me to get into cause of their difficulty
See I originally was like this, and then I tackled it like a coin eater arcade game. Its is begging you to throw yourself over and over at the enemy and learn their patterns. It becomes so satisfying when after a few hours your a master at parrying an enemy the day before killed you in seconds. The games do a fantastic job of giving you that feeling of a protagonist whose finally learned to work their powers. Then you get a new enemy and its back to square one.
Hollow Knight. It feels gross af to die only to have to walk like 10 minutes back to the boss I die to again, and the exploration is some of the least rewarding in the metroidvania genre imo.
I'll probably take some flak for my answers, but here I go!
Undertale
Maybe I would've loved it if I had got to the game before the fandom madness got to me. But to be fair, it looks like it's visually designed to tap into that 80's nostalgia, which would've bore me anyway.
Destiny 2
I used to enjoy that game (and Destiny). Played it way more than I'd like to admit. But as my anxiety got worse, the more I abhorred the way they force you into matchmaking for PvE content, then give you all kinds of reasons why you have to do those PvE content where you're forced to play with random players. Then there's the changes Bungie had made that made the game more and more hostile to me on a mechanics level. Lately, it also feels like they're treating Destiny 2 as a money-printing machine.
Diablo 4
Because Blizzard. I had a whole rant but I don't want to make anyone uncomfortable. I simply will not give Blizzard any money moving forward.
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The Witcher series. Around 15 years ago I've picked up Sapkowski's books. I made through one and a half. Can't stand his writing.
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Horizon series - I watched my partner play through it and I can't think of a more bland, unimaginative world.
Mine is definitely League of Legends. I cant get behind the boring slow walking around and baiting bots to farm coins. Zero dopamine even during 'intense' teamfights and I just cant get the hype of this game!
Destiny...friend tried to up sell the mmo aspect of it, because I am a long time WoW player. But I find it in both mmo and shooter aspects quite lacking for me.
That stupid Goose game. Pissed me off how simple and repetitive it was. Completed it in a few hours and felt like a total rip off. I still get angry when I see the memes.
There's two, and both pretty controversial.
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Horizon Zero Dawn - I love open world games, I love exploring, I love grind, this is someone who has played every Assassins Creed, the Tomb Raider Series, Ghost Recon series, God of War, Ghost of Tsushima, Death Stranding, and goodness knows what else. I did about 10-12 hours of Zero Dawn and it just bored me. I think the worst thing for was the character acting, I found everyone very wooden, or just had really silly voices (like Aloy's father or whoever he was, sounded so well spoken). I found it grating. And the landscape, maybe I needed to open up more of the world, but I just didn't find it very interesting. Sure, Robot's are fun, but, even they were kinda dull.
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The Last of Us - Just couldnt get into it. I just found it very tedious (played about 8 hours). I dont know why it just didn't resonate with me at all. I think where AC, Tsushima etc offer escapism, TLOU being set in a regular city didnt really excite me to go out an explore. When the tv show started I thought i would give that a go hoping it would get me into playing the game, but i got bored with that about 40 minutes into episode 1 as well :(
Fallout mostly. It's all just so grey and boring and not fun at all. If I want to see a wasteland I can just go outside /s
Oblivion, Morrowind and probably Skyrim too. The open world didn't captivate me, it just felt too big, too sparse and ultimately not interesting.
Same goes for Breath of the Wild. The world is just too barren. It doesn't help that I feel like the weapon breaking is extremely stressful.
Red Dead Redemption 2 is too slow and clunky. The skinning animation made me uninstall. It does not respect my time.
Kinda funny, because I don't mind grinding in arpgs. Maybe because they are faster-paced when the combat happens, and then you start wracking your brain with the theorycrafting side of builds.
Breath of the Wild probably tops my list, largely for the same reason as others. But in the particular, it's the emptiness. I get that it's part of the story, but I still hate the emptiness of it. What good is an open world if it's largely devoid of content and interaction? That criticism probably encompasses many open world games. Subsquently. I don't play a whole lot of them.
Path of Exile is another. While I enjoyed Diablo 1, 2, and 3, any maybe will eventually get Diablo 4, I've never been a hardcore player of any entries in the series. I think what annoys me the most with PoE is that it seems like you can't have an organic experience in that game. Whenever I asked how I should be speccing out my character or even just some general advice, I just got the answer -- from multiple people -- "Oh just find a build guide online." OK...but I don't know any of the builds. Or anything about the game. So what am I supposed to do, just sit there and research build guides, reading about things I don't even understand, before I even really get into the game? When I said I'd just wing it for a bit like I do in every other game, I kept hearing, "Oh you'll have a bad time then..." OK well then forget it. I just won't play. I'm really not a fan of min-maxing. Also, the trade system and lack of actual currency sounded horrendous to me. There's a reason we have currency in real life.
I finished Fallout New Vegas but never really enjoyed my time with it. Was a boring open world with emotionless NPCs and a forgettable storyline. Tried Fallout 76 recently and it was still the same type of thing. I played the hell out of Skyrim though and loved it the whole time. Maybe I just don’t like an apocalyptic open world? People always seem to love Fallout but it’s just not for me.
Ocarina of Time. I thought 3D games from that era had terrible controls and ugly graphics even by the standards of the time, and that's only gotten worse over the years. Plus I just wasn't really ever all that into the Zelda formula from the time between A Link to the Past and Breath of the Wild. For me Breath of the Wild felt like a return to form after decades of mediocrity.
I don't even really think Ocarina of Time is bad, exactly. I just resent the fact that it feels like everybody I know holds it up as the greatest game of all time when in my opinion it's practically the definition of mid.
I think it's a generational gap. You're looking at it from a vacuum perspective while other people are looking at it from the 1998 perspective... You may seem graphics are bad in your high definition screen but I guarantee you that everyone back then thought the graphics were amazing on the CRT. You need to understand we were playing the SNES before N64 came out...
Back then games were different, more simple in design and mostly linear. Ocarina of Time was a pioneer of its time. In my opinion it was the best game at the time it was released and one the biggest increase in quality to what we were used to play. Super Mario 64 is obviously up there as well.
Obviously you have all the right to dislike the game but no need to resent people who did enjoy it.
Do not care for open world crafting games. Minecraft, Day Z, fuck even the new Zelda looks to have some kind of crafting system. That just feels like endless fucking grinding to me.
Zelda. Breath of the wild.
Just find it repetitive. I'm probably not doing it right, but i get bored every time I try.
The Assassins Creed series. It’s got all the things I love from the Uncharted and Tomb Raider games, I could just never get into it. Maybe I should have started from the beginning, I dunno. Arkham games were the same way, totally my preferred style of game and gameplay, but it just never grabbed me.
Elden ring. It looks like an amazing game but it just doesn't work for me. I feel like it's the combat? Somehow it feels "clunky" to me. It's odd I can't put my finger on it, but I don't like the movement which obviously affects combat.
I could never get into The Witcher 3. I recognize that it's purely a subjective thing, but it honestly feels like they handcrafted that game sitting there going "Well what would Action Bastard REALLY hate mechanically?"
Just absolutely nothing clicked for me aside from bits of the story, and even that wasn't really holding my attention all that well since I've already had a lot of exposure to Eastern European mythology and folklore and just don't really care about any of the main characters.
That said, some of the side quests were absolutely delightful in terms of being fun ideas. I just didn't enjoy the minute to minute gameplay enough to be able to stick with it.
I'm with you on Persona 5. My favourite in the series is Persona 2. Plays like complete ass but some of the best writing I've seen in a videogame. So it balances out. Then Persona 3 came out and they changed direction with the games, and... Well, I guess it makes more money and being told you're the best is a lot more fun than the weirdness of early persona.
Weirdly enough, I could never get into Stardew Valley. Whenever I play it, the path to complete optimisation is just so annoyingly clear. Something ALWAYS needs to be done to be optimal. So I always feel like I'm not doing it right or I'm falling behind. My personality just does not work with Stardew Valley even if I really truly want it to.
I was thinking about that with TotK too, but kept on with it.. the exploration of the Chasms added a lot for me, and I think the shrines are better.
To answer your poll, I find Mario Odyssey to be overhyped. Not saying its a bad game, but the collecting gets tiresome and the levels are nowhere near as interesting as the Galaxy games
Horizon Zero Dawn - tried getting into it but yawwwwnnn. I found it so boring and the protaganist obnoxious. Beautiful world though.
Just about any highly acclaimed cinematic games that take away control from the player via cutscenes or by completely lacking fail states thereby bringing the game to a halt until you press the one button they want you to for the illusion of engagement.
Disagree, but won’t kill you don’t worry.
Personally, I don’t see much appeal in online fps games.