this post was submitted on 19 Oct 2023
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ShittyDarkSouls

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For trashposting and memes about Souls games developed by FromSoft.

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[–] ving_thor@lemmy.one 19 points 1 year ago (2 children)

I like the Pursuer as an early game boss. When I first fought him, I had a really hard time and even needed to use the ballistas. But because you have to fight him over and over he became a total pushover when I eventually knew all his moves.

I also like the chariot fight, even though it is very gimmicky... just the runback is the worst.

Yeah, I like pursuer as well. Great concept, maybe not the best execution. Wish they'd brought the idea back

[–] evdo@lemmy.blahaj.zone 5 points 1 year ago

Yeah, Pursuer is pretty good besides the grab. Like the Silver Knights, they're not hard once you stop being intimidated and pay attention, but that's good for an early boss, isn't it?

[–] Nikko882@lemmy.world 15 points 1 year ago (2 children)

Darklurker. But honestly I don't get all the hype for bosses in any of the games. The parts I enjoy the most often aren't the bosses.

[–] The_Picard_Maneuver@startrek.website 4 points 1 year ago (1 children)

Ooh, now that's an interesting take.

I'm curious about which game you liked the best from that perspective.

[–] Nikko882@lemmy.world 2 points 1 year ago (1 children)

Now, I did not play Dark Souls 1, but my favorite of the ones I've played is Dark Souls 2. Maybe just because it was my first, but I also feel that DS2 is the game in the series that shows the best how the Undead curse is really a terrible curse.

I wasn't the biggest fan of Dark Souls 3. In a lot of ways it felt like it was just trying too hard to be like the previous 2 games, and didn't do enough to set itself apart. Besides, I couldn't help to notice when things I liked from DS2 were lacking. No Powerstance, no resetting single areas, no weapon as cool as bone fist, no ng+ changes, no npc invaders at the level of Maldron the Assassin, no fun and unique rings like Gower's Ring of Ghostly Hugs.

However, I really liked Elden Ring. It felt like it took a lot of inspiration from the things DS2 did well, but did much more than that to set itself apart to really feel like it's own game.

[–] The_Picard_Maneuver@startrek.website 3 points 1 year ago (1 children)

I have to agree about the curse. It really felt like you were dealing with something cumbersome rather than a "curse" that turned you into an immortal killing machine. 2 did some super creative things.

I think a ton of DS2 fans really love Elden Ring too.

[–] Nikko882@lemmy.world 3 points 1 year ago

Yeah, watching Maughlin the Armourer and Lenigrast the Blacksmith, forget where they came from, not recognize their family, forget what it is that drives them. And Lucatiel as she understands that her curse is starting to properly take hold so she makes sure to say goodbye while she still has her wits about her. Makes you fear hollowing that much more, I feel.

It really seems like they take a lot of "inspiration" from dementia, and that is probably why it's so terrifying.

[–] eutsgueden@lemm.ee 2 points 1 year ago

I agree. Bosses are cool the first few times, but I love fighting mobs.

[–] alokir@lemmy.world 8 points 1 year ago (2 children)

Coverus Demon and Royal Rat Vanguard, there are no other correct answers

Ah yes, a true dark souls boss connoisseur

[–] SpaceNoodle@lemmy.world 8 points 1 year ago (1 children)

Death Stranding 2 isn't out yet

Oh no, you've gone hollow.

[–] MarcomachtKuchen@feddit.de 8 points 1 year ago (1 children)

I love the lost sinner. Jumping back in the darkness was a good gimick

[–] The_Picard_Maneuver@startrek.website 7 points 1 year ago (1 children)

Isn't that the fight where you can light the room if you find the key or something?

That was a cool one.

[–] MarcomachtKuchen@feddit.de 3 points 1 year ago

There are some Flame spots you can ignite with a torxh

[–] _waffle_@sh.itjust.works 7 points 1 year ago (1 children)

I haven’t played DS2 in forever so I can’t recall if this was DLC but I loved Mirror Knight. Not super difficult and the added mechanic of people being summoned in to fight against you was a cool touch

Oh yeah, that was such a cool concept. I don't remember what happened on my first playthrough, but I'm pretty sure I haven't gotten a real player on subsequent runs in a while.

[–] banichan@mastodon.social 3 points 1 year ago

@The_Picard_Maneuver
Throne Watcher/Defender + Nashandra + Aldia

Can't fuck with ending a game on essentially 4 bosses

[–] overkill0485@lemmy.ml 3 points 1 year ago

Velstadt was a fun fight.