this post was submitted on 19 Jun 2024
103 points (99.0% liked)

Asklemmy

43945 readers
818 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy 🔍

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
(page 4) 45 comments
sorted by: hot top controversial new old
[–] Andonyx@lemmy.world 1 points 5 months ago

Anachronox. Ion Storm at it's best. Engaging plot and characters, humor well ahead of its time for a game script, and party members and environments that I've still never seen many games match to this day. I don't know why it didn't become huge, I think the rpg crowd back then was still pretty married to sword and sandal conventions. If you like old games, I can't recommend it enough.

[–] TowardsTheFuture@lemmy.zip 1 points 5 months ago

I was gonna say I was still waiting for a seaman 2, but apparently it existed in Japan. Still, with AI bullshit being all the rage I could see it make a comeback.

[–] Shadehawk25@lemm.ee 1 points 5 months ago

Dragon Valor for Psx.

[–] CynicRaven@lemmy.world 1 points 5 months ago
[–] verdigris@lemmy.ml 1 points 5 months ago
[–] Corno@lemm.ee 1 points 5 months ago
[–] TSG_Asmodeus@lemmy.world 1 points 5 months ago

Sacrifice. I am so sad it didn't have a bigger impact than it did. What an amazing game.

[–] JWBananas@lemmy.world 1 points 5 months ago
[–] boaratio@lemmy.world 1 points 5 months ago

Solar Jetman.

[–] SinJab0n@mujico.org 1 points 5 months ago* (last edited 5 months ago)

Blinx the time swipper, haven't seen any other game trying to play with time like that.

Oh, and crimson skies.

[–] CookieOfFortune@lemmy.world 1 points 5 months ago

Pokémon Puzzle League! Building up all the chains felt amazing! It’s a feeling I’ve tried to recreate it other similar games but haven’t found one with such a great implementation.

[–] sylver_dragon@lemmy.world 1 points 5 months ago (1 children)

I'll throw out one from my youth that I think would be really good to see updated:
Sentinel Worlds I: Future Magic. It was a very early space RPG which was way ahead of it's time. Something like the recent Heat Signature kinda reminds me of it, though it lacks the scope and depth of combat.

[–] bitfucker@programming.dev 1 points 5 months ago (1 children)

The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.

Why... I understand the reasoning for visual feedback, but audio?

[–] sylver_dragon@lemmy.world 1 points 5 months ago (1 children)

I actually didn't know that about the game, I just linked to the articled to provide details. Given the time the game was written, I suspect it was to make the music a bit more complicated. Game "Music" at the time could leave something to be desired. I played a lot of games with just a PC Speaker, which means that all of the sounds were mostly just different beeps. However, we also didn't know any better at the time and just enjoyed it for what it was.

[–] bitfucker@programming.dev 1 points 5 months ago

I mean, if I understand it correctly, audio signals are additive so you don't need to do fancy instrument changing. Simply add the sample of different instruments to the audio buffer and those can be played. If someone knows better about acoustic theory then please correct me.

[–] Agent641@lemmy.world 1 points 5 months ago

A playstation 1 game called Nightmare Creatures.

[–] Dark_Arc@social.packetloss.gg 1 points 5 months ago* (last edited 5 months ago)

Valve's Artifact Classic card game. I actually found the basic formula to be really fun.

I think this game died for two reasons:

A) The game was review bombed for its monetization (IMO a lot of this was the non-target audience trying it and leaving a bad review)

B) Valve said following the review bombing that they were going to make major changes. This resulted in a lot of Artifact fans (IMO) leaving the game because ... why invested and learn a game that's going to undergo major changes.

So Valve worked on Artifact Foundry (and never finished it) ... before eventually everyone at Valve gave up and released both Artifact Classic and Artifact Foundry for free. The original Artifact Classic is still a great time with a friend and all cards are now totally free so you can build whatever decks you want.

It's basically a AAA studio card game, with cross platform support, released in complete, for free ... because of some poor decision making. Some things may be unbalanced but if you're playing with friends anyways ... just have a friendly agreement to not use the cards that cause problems in your decks. It also could bounce back into active development if it starts to acquire a player base again (because Valve).

[–] AgentGrimstone@lemmy.world 1 points 5 months ago

Dark Savior. I don't think I have ever seen anyone mention this game ever (without googling for it).

[–] ODD@lemmy.eco.br 1 points 5 months ago

Test Drive Eve of Destruction from the original Xbox and PS2. More recently, Code masters' OnRush.

[–] Persen@lemmy.world 0 points 5 months ago

Ngage Bounce Boing Voyage. I played it a couple of times but never finished it. It was great for the time and hardware.

load more comments
view more: ‹ prev next ›