this post was submitted on 22 Mar 2024
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Except having limited access to a resource is from the original game. There's this lie being sold online that it was an intentional decision for DD2 to try and sell more microtransactions, but limited fast travel is a hallmark of the original Dragon's Dogma. People are so quick to blind themselves to hatred that they haven't noticed that Capcom has added completely pointless microtransactions to every one of their games for at least the past 5 years. You can drag them through the coals if you want to over that, and it's as fair a reason to boycott Capcom games as any, but it's not a reason to start going after games journalists.
The original game that ultimately saw success in its "Dark Arisen" release that had an eternal ferrystone.
Don't go trying to redefine history here, I played both copies of the original.
There is no lie in the complaints. Ferrystones are not a limited resource in Dragons Dogma 2. You just have to pay microtransactions for it. You are lying about the game to defend it. To me, this level of denial comes off as coping.
I want you to admit that ferrystones are not a limited resource in Dark Arisen and same with Dragons dogma 2. And I want you to admit the differences in how they are offered to the player.
Or go lie to somebody else.
If what I read is correct, there is a quest involving a spinx in late game that offers an eternal ferrystone. Now maybe I've been lied to, but it sounds pretty reasonable and would track with what was added to Dark Arisen. If you really, desperately, for whatever reason want to skip playing like 80% of the game and spend $30 to fast travel everywhere, I guess you could spend it on ferrystones? Nobody should do that though, it completely breaks the flow and atmosphere of the game, and they are meant to be a limited resource in the early game of both Dragon's Dogma 1 and 2. You can hate that decision all you want, but don't try to distort facts to fit your own rage. All the microtransactions are pointless and unnecessary.
Edit: I looked back through the Sphinx again, killing it grants you an eternal wakestone. So currently no way to get infinite fast travel, but yes to infinite lives.
Sounds like you want to change topics from your whole lies bit for some reason? Weird. Changing your defense from it being lies and a limited resource while not admitting the predatory nature of this game design. I dont care to argue your new bad faith points as you did not take the last stance fairly. I can't stand predatory microtransactions. The arrogance of people who don't care about it invading the game just allow further shit like this to fester.
I guess if we're changing topics, we can focus on the predatory character customization microtransaction. They locked any new saves or character creation to limit people to a microtransaction. That's pretty fucked up too.
Or we can go into Capcoms' recent attempts to take down mods from their old games. https://readwrite.com/capcom-backtracks-quickly-and-removes-drm-after-players-rebel/
There are plenty of problematic things to hit on here.
Have you tried to turn a circle in the main city on low settings?
Doesn't like that topic is being changed -> changes topic.
Also, you talk about eternal ferrystones, he talks about eternal ferrystones.
Carefull with the Cheeto-dust there my man.
Also, can you tell me exactly where the 'new save or character creation' microtransaction is? I can't seem to find it.
Also, character customisation is easily done by buying an item in game for a negligible amount of gold.
Your whole reply reeks of misinfo and bad faith acting. You're spreading misinfo. Woof.
I get it, you hate MTX, we all do. But there is no point in spreading idiocy.