this post was submitted on 28 Sep 2023
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[–] Aurenkin@sh.itjust.works 21 points 1 year ago* (last edited 1 year ago) (4 children)

This article leaves a lot to be desired imo. Some of the stuff in here you can see is incorrect just from launching into the main menu of the game.

Here is my personal take on Star Citizen as someone who's been following the project from the beginning:

If it's something that interests you, you should wait for a free fly weekend and try it out. The game is far from done but it's fleshed out enough now that you can have fun if it's your thing. If you think it's not worth buying, don't buy it. Then you can come back on the next free weekend to check it out again and see the progress.

Everything else is just noise. Yes the game has raised a lot of money, yes there has probably been mismanagement and development has been slow. Yes there's still a ways to go before feature completeness.

TLDR: Who cares. Go play it if it's your thing and have fun, or don't and just forget about it until they hit 1.0 sometime who knows when.

[–] entropicshart@sh.itjust.works 37 points 1 year ago (2 children)

People who paid money expecting the promised timelines instead of useless feature creep, care very much. In fact people cared so much that CIG changed the user agreement to no longer allow refunds.

They took a stupid amount of money from people all while promising timelines that were never kept, and a game that I doubt will ever see completion before bankruptcy.

They need to stop throwing money and precious development time on minuscule features when their alpha can barely run on modern hardware without taking 10min to load and crashing shortly thereafter.

I hope that I am wrong about SC and the game does come out some day, because I will absolutely love the game in stable form; but the last few years have been painting a very grim picture of SC’s future

[–] Cypher@aussie.zone 20 points 1 year ago

Fun fact, the user agreement doesn’t mean anything in Australia. Australian’s can get a refund any time they want because legally we cannot sign away our rights.

I got a refund a while back after I discussed this point, and my grievances with their broken promises, delivery failures and increasingly hostile sales tactics with RSIs (at the time) Director of Player Retention, Will Leverett.

[–] Aurenkin@sh.itjust.works 2 points 1 year ago (1 children)

Yeah, that's fair enough. I think they should definitely give refunds to folks but that's also the risk you take with backing a project. I've had plenty of disappointment with backing games, I don't consider SC in that category but I can definitely understand people who do.

[–] entropicshart@sh.itjust.works 2 points 1 year ago

Of course, I’ve had my share of starts go tits up; but we are talking about 600m and a company that is still actively trying to sell more.

[–] baggachipz@sh.itjust.works 12 points 1 year ago (1 children)

This article was the same paragraph over and over. “Lot money, lot time, no game, please say date.” I didn’t really learn anything about the situation or controversies.

[–] WrittenWeird@lemmy.world 5 points 1 year ago (1 children)

Welcome to modern "journalism".

[–] Empricorn@feddit.nl 1 points 1 year ago

Well, I don't think it was written by a "journalist". It was probably written by AI, at least in part...

[–] Kaldo@kbin.social 8 points 1 year ago

If they give me a refund I will stop caring, until then you don't really get to say 'who cares, forget about it for another decade'. I paid money for a product that still doesn't exist and is more than 8 years overdue, and that's even without getting into the discussion about whether the PU is worth it or not - where is sq42?

People paid money because they were promised a finished game by 2014. It’s still nowhere near finished. It hasn’t had an estimated release date for years.

Sure, if you enjoy the game at its current state, fine. No one should take that joy away from you.