this post was submitted on 03 Aug 2023
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    [โ€“] muhyb@programming.dev 1 points 1 year ago (1 children)

    Why would I trolling? And why are you so angry?

    I did not say this is about Macs having few games, it's about the microprocessor architecture, hence x86, ARM etc. ARM is still not powerful enough to handle bigger games, unless the devs specifically design their game for ARM, it won't run. This is not about game engines can compile for every operating system, it's about the architecture the game runs on. Also, game engines don't magically compile your game designed for Windows to other OSes, you still need to use native libraries, which technically makes it a port.

    There used to be many AAA games for Macs, like Call of Duty and GTA. They don't port their games anymore because Apple don't care about gaming and don't use powerful GPUs on Macs. Also, if Apple will only produce ARM Macs from now on, of course they won't get any of the games because ARM is completely different architecture and devs won't bother with it because they need to hire people specialized on ARM.

    ARM will probably become more powerful in the future but it's not something so soon. I'm talking about maybe 10 years? Anyway, there is also RISC-V and game companies are more interested in this than ARM.

    [โ€“] CapraObscura@lemmy.world -3 points 1 year ago (1 children)
    [โ€“] muhyb@programming.dev 3 points 1 year ago

    Yeah, just what I thought.