this post was submitted on 12 Jun 2023
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The Souls games.
I can see the appeal of the story and stuff, but they're just impossible for me to get into cause of their difficulty
Here's the thing I never got: most Souls-like aren't actually that difficult, they're just tedious. And I feel like I'm taking crazy pills because people don't seem to notice and/or care.
I don't mind doing a boss encounter 20 times to get the move set down. I like the feeling of beating a boss by actually becoming better. But why the hell do I need to run trough a dozen enemies before I get back to him? It's like a damn unskippable cutscene where I need to mash the same buttons over and over again! And people rightfully get mad at those, but put it in a souls-like dress and people love it.
I'm a 40 year old dad, I really don't have the time to waste doing stuff I already mastered 20 times over. Just give me a damn quick save that disables during combat. It doesn't make anything easier, it's just less tedium.
The newer games, particularly Elden Ring, got wayyyy better about not having to run back to the boss room.
I replayed Dark Souls 1 last year and it made me want to bash my head into the wall every time I had to hoof it back to a boss, especially in the late game.
I only tried DS1 and DS3. In DS1 I beat the first boss and then got to some kind of place where I couldn't even get past the regular enemies and the game didn't feel that interesting to me (especially since it makes you basically most of the thing in corpse mode until you restore your humanity or whatever).
In DS3 I literally couldn't beat the first boss no matter what I did so I gave up